showing 25 games

namepublisher(developer)year arrow_downwarddescription
Beebmunch IJK Software1982 labelimageminimize
Snapper Acornsoft1982Guide the Snapper through the maze eating dots and fruit while trying to avoid being eaten by the creatures that chase you. If you eat a flashing dot the creatures become edible - eat them quickly before they revert to snapper-hunting mode. The game gets progressively faster, and with higher scores as the fruit increase in value. You must survive thirteen screenfuls before catching a glimpse of the ultimate prize - the Acorn, worth 5000 points!

This game is fully compatible with either keyboard or joysticks, and includes score and ladder of high scores, magnificent colour graphics and full sound effects. (Also suitable for black and white television).***
[4]***First released with sprites that looked like the original Pac-Man and the ghosts. Subsequent releases changed the sprites.***
[4]
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3D Munchy MRM1983 labelimageminimize
Bouncing Bug Usborne Publishing1983Bouncing Bug may be found as a type-in listing in Understanding Computer Graphics. A free PDF of the book is available for download from Usborne Publishing (scroll to near the bottom of the page). labelimagesubject
Bumble Bee Micro Power1983 labelimageminimize
Chuckie Egg  A&F Software1983There exist a ROM image of a Chuckie Egg 2 for the BBC Micro. But thats just a Chuckie Egg mod and not a port of the official sequel. labelimageminimize
Maze Eater Cascade Games1983Only released as part of the "Cassette 50" compilation by Cascade Games. labelimageminimize
Road Runner Superior Software1983 labelimageminimize
Manic Miner Software Projects1984Miner Willy, while prospecting down Surbiton way, stumbles upon an ancient, long forgotten mine-shaft. On further exploration, he finds evidence of a lost civilisation far superior to our own, which used automatons to dig beep into the Earth's core to supply the essential raw materials for their advanced industry. After centuries of peace and prosperity, the civilisation was torn apart by war, and
lapsed into a long dark age, abandoning their industry and machines. Nobody, however, thought to tell the mine robots to stop working, and through countless aeons they had steadily accumulated a huge stockpile of valuable metals and minerals, and Miner Willy realises that he now has the opportunity to make his fortune by finding the underground store.

In order to move to the next chamber, you must collect all the flashing keys in the room while avoiding nasties like POISONOUS PANSIES and SPIDERS and SLIME and worst of all, MANIC MINING ROBOTS. When you have all the keys, you can enter the portal which will now be flashing. The game ends when you have been 'got' or fallen heavily three times.***
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Mineshaft Durell1984 labelimageminimize
Nifty Lifty Visions Software Factory1984 labelimageminimize
Smash & Grab Superior Software1984 labelimageminimize
The Sting Gemini1984 labelimageminimize
Wallaby Superior1984 labelimageminimize
Bruce Lee U.S. Gold1985 labelimageminimize
Jet Set Willy Tynesoft1985Miner Willy, intrepid explorer and nouveau-riche socialite, has been reaping the benefits of his fortunate discovery in Surbiton. He has a yacht, a cliff-top mansion, an Italian housekeeper and a French cook, and hundreds of new found friends who REALLY know how to enjoy themselves at a party.

His housekeeper, Maria, however, takes a very dim view of all his revelry, and finally after a particularly boisterous thrash she puts her foot down. When the last of the louts disappears down the drive in his Aston Martin, all Willy can think about is crashing out in his four-poster. But Maria won't let him into his room until ALL the discarded glasses and bottles have been cleared away.

Can you help Willy out of his dilemma? He hasn't explored his mansion properly yet (it IS a large place and he HAS been VERY busy) and there are some very strange things going on in the further recesses of the house (I wonder what the last owner WAS doing in his laboratory the night he disappeared).

You should manage O.K though you will probably find some loonies have been up on the roof and I would check down the road and on the beach if I was you. Good luck and don't worry, all you can lose in this game is sleep.
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Lode Runner Software Projects1985 labelimageminimize
Bounty Bob Strikes Back! U.S. Gold (Micro Power)1986
[4]***You play Bounty Bob and the idea of the game is to change all the platform colors to progress to the next level.
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Crystal Castles U.S. Gold1986 labelimageminimize
Jet Set Willy II: The Final Frontier Tynesoft1986Can you help Willy, our intrepid explorer and nouveau-rich socialite, to clean up the mess in his huge mansion? But beware, there are some strange things going on in the further recesses of the house! labelimagesubject
Mikie Imagine1986 labelimageminimize
Mouse Trap  Tynesoft1986 labelimageminimize
3D Dotty  Blue Ribbon19873D Dotty is a pacman clone on 3 levels. labelimageminimize
Bio-Chip Fast Access;Argus Specialist Publications1988 labelimageminimize
Boulder Dash Tynesoft1988Boulderdash is one of the classic games of the 1980s. Guide your man around the cave collecting diamonds, once you collect enough diamonds you can proceed to the next level. labelimagesubject
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