showing 25 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Beebmunch | IJK Software | 1982 | labelimageminimize | |
Snapper | Acornsoft | 1982 | Guide the Snapper through the maze eating dots and fruit while trying to avoid being eaten by the creatures that chase you. If you eat a flashing dot the creatures become edible - eat them quickly before they revert to snapper-hunting mode. The game gets progressively faster, and with higher scores as the fruit increase in value. You must survive thirteen screenfuls before catching a glimpse of the ultimate prize - the Acorn, worth 5000 points! This game is fully compatible with either keyboard or joysticks, and includes score and ladder of high scores, magnificent colour graphics and full sound effects. (Also suitable for black and white television).*** [4]***First released with sprites that looked like the original Pac-Man and the ghosts. Subsequent releases changed the sprites.*** [4] | labelimagesubject |
3D Munchy | MRM | 1983 | labelimageminimize | |
Bouncing Bug | Usborne Publishing | 1983 | Bouncing Bug may be found as a type-in listing in Understanding Computer Graphics. A free PDF of the book is available for download from Usborne Publishing (scroll to near the bottom of the page). | labelimagesubject |
Bumble Bee | Micro Power | 1983 | labelimageminimize | |
Chuckie Egg | A&F Software | 1983 | There exist a ROM image of a Chuckie Egg 2 for the BBC Micro. But thats just a Chuckie Egg mod and not a port of the official sequel. | labelimageminimize |
Maze Eater | Cascade Games | 1983 | Only released as part of the "Cassette 50" compilation by Cascade Games. | labelimageminimize |
Road Runner | Superior Software | 1983 | labelimageminimize | |
Manic Miner | Software Projects | 1984 | Miner Willy, while prospecting down Surbiton way, stumbles upon an ancient, long forgotten mine-shaft. On further exploration, he finds evidence of a lost civilisation far superior to our own, which used automatons to dig beep into the Earth's core to supply the essential raw materials for their advanced industry. After centuries of peace and prosperity, the civilisation was torn apart by war, and lapsed into a long dark age, abandoning their industry and machines. Nobody, however, thought to tell the mine robots to stop working, and through countless aeons they had steadily accumulated a huge stockpile of valuable metals and minerals, and Miner Willy realises that he now has the opportunity to make his fortune by finding the underground store. In order to move to the next chamber, you must collect all the flashing keys in the room while avoiding nasties like POISONOUS PANSIES and SPIDERS and SLIME and worst of all, MANIC MINING ROBOTS. When you have all the keys, you can enter the portal which will now be flashing. The game ends when you have been 'got' or fallen heavily three times.*** [192] | labelimagesubject |
Mineshaft | Durell | 1984 | labelimageminimize | |
Nifty Lifty | Visions Software Factory | 1984 | labelimageminimize | |
Smash & Grab | Superior Software | 1984 | labelimageminimize | |
The Sting | Gemini | 1984 | labelimageminimize | |
Wallaby | Superior | 1984 | labelimageminimize | |
Bruce Lee | U.S. Gold | 1985 | labelimageminimize | |
Jet Set Willy | Tynesoft | 1985 | Miner Willy, intrepid explorer and nouveau-riche socialite, has been reaping the benefits of his fortunate discovery in Surbiton. He has a yacht, a cliff-top mansion, an Italian housekeeper and a French cook, and hundreds of new found friends who REALLY know how to enjoy themselves at a party. His housekeeper, Maria, however, takes a very dim view of all his revelry, and finally after a particularly boisterous thrash she puts her foot down. When the last of the louts disappears down the drive in his Aston Martin, all Willy can think about is crashing out in his four-poster. But Maria won't let him into his room until ALL the discarded glasses and bottles have been cleared away. Can you help Willy out of his dilemma? He hasn't explored his mansion properly yet (it IS a large place and he HAS been VERY busy) and there are some very strange things going on in the further recesses of the house (I wonder what the last owner WAS doing in his laboratory the night he disappeared). You should manage O.K though you will probably find some loonies have been up on the roof and I would check down the road and on the beach if I was you. Good luck and don't worry, all you can lose in this game is sleep. | labelimagesubject |
Lode Runner | Software Projects | 1985 | labelimageminimize | |
Bounty Bob Strikes Back! | U.S. Gold (Micro Power) | 1986 | [4]***You play Bounty Bob and the idea of the game is to change all the platform colors to progress to the next level. | labelimagesubject |
Crystal Castles | U.S. Gold | 1986 | labelimageminimize | |
Jet Set Willy II: The Final Frontier | Tynesoft | 1986 | Can you help Willy, our intrepid explorer and nouveau-rich socialite, to clean up the mess in his huge mansion? But beware, there are some strange things going on in the further recesses of the house! | labelimagesubject |
Mikie | Imagine | 1986 | labelimageminimize | |
Mouse Trap | Tynesoft | 1986 | labelimageminimize | |
3D Dotty | Blue Ribbon | 1987 | 3D Dotty is a pacman clone on 3 levels. | labelimageminimize |
Bio-Chip | Fast Access;Argus Specialist Publications | 1988 | labelimageminimize | |
Boulder Dash | Tynesoft | 1988 | Boulderdash is one of the classic games of the 1980s. Guide your man around the cave collecting diamonds, once you collect enough diamonds you can proceed to the next level. | labelimagesubject |